The Temple of Lantimor, also known as the Dark Citadel, named in Infinity Blade: Awakening, is the tower in which the events of Infinity Blade I took place. Raidriar, the "God King," visits the tower when the time comes to battle reborn iterations of Ausar. Players of Infinity Blade I fight through enemies to eventually reach the temple's peak, where the Dark Knight and Raidriar are found. It's also accessible from the Ausar Rising update of Infinity Blade III, where a Soulless version of Ausar was awoken and claims the tower for himself, and Siris, the redeemed Ausar went there to face the Soulless.

Story[]
The God King accompanied by his personal bodyguard The Dark Knight resides at the throne room where the First Ancestor arrives to challenge the God King to combat. Here he is disarmed by the Dark Knight, and the God King approaches and executes him using The Infinity Blade. Once of fighting age, generations of offspring of the Ancestor each fight their way through the castle defeating guarding titans before continuing the tradition of challenging the God King in the hope of defeating him and ending his rule over the region. Eventually, the offspring going by the name Siris makes his own attempt, proceeding through the courtyard, into the castle through the central gate, and ascending to the throne room via an elevator. He defeats the Dark Knight, and then proceeds to battle the God King. Siris is disarmed, but the God King offers Siris the chance to ally with him. Siris retrieves his weapon and shield in rejection of the offer, spurring the battle to continue. Sensing that the God King has been worn down over the course of the battle, Siris throws aside his weapon and shield and snatches the Infinity Blade from the God King, slashing him from the side and leaving him impaled. He exchanges dialogue with Siris before dying.
After defeating the God King, Siris notices an electronic panel on the God King's throne. Upon interacting with it, a holographic projector descends from the ceiling, displaying a 3D hologram of the planet. With the Infinity Blade in possession, Siris continues to explore the castle, soon encountering the God King's dungeon. Using an obelisk carved out in the shape of the Infinity Blade, it turns out to be a key which opens doors to soul cells containing Deathless prisoners. Each of the prisoners engage Siris in battle, leading to him defeating each of them in turn with the Infinity Blade, permanently killing them. Afterwards, Siris enters what turns out to be a rebirth chamber, containing apparent clones of the God King. Siris is then challenged by an armored mech, which after he disables it, emerges Archarin, who turns out to be one of the offspring of the Ancestor who instead of falling to the God King in combat, elects to ally with him. Siris battles and defeats Archarin, leaving the castle without a ward.
The castle falls into disrepair, much of the structure crumbling over many years of abandonment, including the entirety of the throne room which originally extended outwards from the peak of the atrium elevator. Soulless Ausar eventually claims the castle for himself, using it as a refuge. Becoming aware of him using the castle, Siris returns to it, retreading the same path which he took towards the God King to this time confront Soulless Ausar, who he finds in the atrium. The elevator has collapsed into the chasm which previously led into the dungeon. Siris find Soulless Ausar by a new 'throne' formed of the corpses of slain daerils. Siris battles Soulless Ausar, but on the cusp of defeating him by thrusting him into the dungeon chasm, Soulless Ausar pulls Siris over the edge of with him, where they are both killed from fatal fall injury, Soulless Ausar permanently.
Area's[]
The River[]

The River is the spot where you battle the first titan of every bloodline. It is a small, flat area with a few dead trees with ropes hanging from them and a shallow stream running away from the Temple. The song Guardian of the Gate will always play when battling here.
Enemy Spawns[]
There is one enemy that you must defeat to progress past the bridge. Which is always a large enemy - either a Paladin of any type, a Brute, Horned Guardian, Marrow Fiend, or Rookbane. This is the only location in Infinity Blade I where Rookbane can be fought.
The Outer Gate[]

The Outer Gate is the spot of the second battle of every bloodline, it is a small area with a large wooden gate lowered to allow you to move towards the courtyard. To the left there is a manhole that leads into the Prison. To Right there is a large dead tree with a chest underneath. Winning the battle will allow you open a chest and move through either the Courtyard or the Prison.
Enemy Spawns[]
but there will always be a Large Enemy guarding the gate, either a Paladin of any type, a Brute, Horned Guardian, or a Marrow Fiend. beating them is a requirement to progress through the temple.
The Prison[]

The Prison is a area accessible through the manhole near the gate leading into the temple. It is comprised of a small hallway with cells on both sides containing crates, barrels, and other miscellaneous items. One of the cells contains a chest that can be opened after the room's first enemy is defeated. None of them contain live prisoners.
Enemy Spawns[]
There are two enemies that must be battled in order to pass through the prison. The first is a giant enemy - either a Executioner, Feral Troll or a Warden. The second is a dual-bladed large enemy, so either Plated Sorok or Wood Jester. After the first giant enemy is defeated, a chest can be looted to the right at no opportunity cost.
The Courtyard[]

The Courtyard is a large open area, clearly in ruin and decay, as most of the statues are either destroyed or damaged. While you are in the Courtyard, but before you fight the Giant Titan, you can go to the right and move to the Courtyard Balcony for a optional fight. After the battle is won, you can look to the right and spot a chest that can contain gold or items.
Enemy Spawns[]
Here you will encounter a Giant Titan - either a Executioner, Feral Troll or a Warden. Which will be a mandatory fight once you are on this path.
Courtyard Balcony[]

The Courtyard Balcony is small balcony providing a wide view of Lantimor, on the edge of the balcony lies a chest, guarded by a Light Titan This is an optional area, but going here can be beneficial as it awards you with extra gold and or items.
Enemy Spawns[]
As said earlier, a lone Light Titan guards the chest, the titan will be - either a Assassin, Cavalier, Hedge Knight, Iron Guard, Knight Templar, or Rogue Knight. defeating the, will result in a unique finishing move not used anywhere else in Infinity Blade I.
The Bridge[]

The Bridge is a narrow and long Iron and stone bridge that must be passed through in order to progress further into the temple. Not much can be found here, other than the usual gold bags, and a nice view of Lantimor.
Enemy Spawns[]
A Light Titan guards the bridge, which will be - either a Assassin, Cavalier, Hedge Knight, Iron Guard, Knight Templar, or Rogue Knight. defeating them will allow you to progress to the central gate
Central Gate[]

The Central Gate lies near the heart of the temple. Upon reaching the gate itself, you are presented with a choice, to either open the gate, or go around the gate, up the Central Stairway and towards the Temple Balcony. Once you open the gate an enemy will appear, after you defeat the enemy, you can still move up the Central Stairway, which is usually not the case. So if you want extra rewards consider opening the gate, and then moving up the Central Stairway for extra XP, Gold and Items.
Enemy Spawns[]
A Giant Titan appears out of the gate once you open it, - either a Executioner, Feral Troll, Iron Golem, Plated Golem or a Warden. This Titan must be defeated to move through the Central Gate
Central Stairway[]

The Central Stairway is an optional path that takes you up and around the Cental Gate and towards the Temple Balcony. once you step onto the Stairway, a enemy will drop down and attack, who is required to be killed to progress.
Enemy Spawns[]
As said above a Large Titian will appear on the first set of stairs and attack, so either a Paladin of any type, a Brute, Horned Guardian, or a Marrow Fiend. Uniquely, the Titan that spawns cannot be previewed with the enemy checker, making it a mystery who you will be fighting until the battle begins. Additionally, upon defeating the Titan the player will perform a unique finishing move where he knocks the Titan off the ledge onto the floor below, and this is the only place where this animation occurs in Infinity Blade I.
Central Balcony[]

The Central Balcony is a located near the Atrim. the most notable thing is that there is a chest on this Balcony, but it is guarded by a Large Dual Bladed Titan.
Enemy Spawns[]
The Large Dual Bladed Titan against either Plated Sorok or Wood Jester is an optional fight, but battling them and defeating them could be beneficial for extra gold and or items.
The Atrium[]

The Atrium is the room in the castle that contains the elevator leading to Raidriar's throne room. It can be accessed from either the Dungeon below, Central Gate, or the patio. There is a stairway leading to the Dungeon in the middle of the atrium.
Enemy Spawns[]
The atrium contains one giant enemy - either a Executioner, Feral Troll, Iron Golem, Plated Golem or a Warden. This enemy can be battled repeatedly in a single bloodline for experience and loot. To do this, enter the dungeon after battling the enemy, and then work your way back up. This can be repeated indefinitely.
The Throne Room[]

The Throne Room is perhaps the most iconic area in the entirety of the Infinity Blade Franchise. This is the end area of almost every bloodline in Infinity Blade I, and this is the area of the infamous Deathless, the God King.
Enemy Spawns[]
Two fights take place here, which will always be with the Dark Knight and the God King respectively. After the Dark Knight is defeated a chest at the base of the throne can be looted at no opportunity cost.
The Dungeon[]

The Dungeon is a large cave located beneath the atrium and beyond the prison. In the center of the room is an obelisk; if the player owns the Infinity Blade, the obelisk can be interacted with, opening three doors. These doors lead to the "soul cells" containing the three Deathless Kings - Kuero, Gortoel, and Ealoseum. When the three Deathless Kings are defeated, a large gate leading to the laboratory opens, in which the final boss of Infinity Blade 1 is fought.
Enemy Spawns[]
Upon attempting to leave the Dungeon and move into the Atrim a Light Titian will drop down and attack - either a Cavalier, Hedge Knight, Iron Guard, Knight Templar, or Rogue Knight. This Titan is not a one-time fight, and leaving and entering dungeon can be done indefinity to earn infinite gold, xp, and items in a single bloodline.
Kuero's Soul Cell[]

Entering the middle door, will lead you to the Cell holding Kuero, the cell consists of a thin stone slab which serves at the fighting area, along with spikes in every direction pointing inwards, adorned with skeletons of presumably Kuero's victims.
Enemy Spawns[]
This cell is where Kuero is fought. Kuero is required to open the door to the laboratory, along with the other two deathless kings.
Gortoel's Soul Cell[]

The door on the far right will lead straight to Gottoel's Soul Cell. Which consists of circular stone battle area, complete with Gortoel's victims.
Enemy Spawns[]
Gortoel can be found here and must be defeated to unlock the door to the laboratory, along with the other two deathless kings. Gortoel is the only Deathless King that has no dialogue. And is one of the only enemies in the series that wields a weapon that cannot be obtained by the player, his weapon being a wooden post he pulls out the ground.
Ealoseum's Soul Cell[]

Ealoseum's Soul Cell can be reached by moving through the left-most door, the cell itself is the most basic of the three, being mostly empty with the exception of a lone dead tree in the center and Ealoseum sitting under it. Unlike the other cell's Ealoseum's cell appears to be open with there being no ceiling, despite the appearance, it was confirmed in the September 5, 2014 AMA with Donald Mustard that the cell is still a soul cell andEaloseum cannot escape.
Enemy Spawns[]
This area is where Ealoseum is fought, Ealoseum must be defeated in order to unlock the door to the laboratory, along with the other two deathless kings.
The Rebirth Chamber[]

The Laboratory is a room found beyond the large, central gate in the dungeon. The laboratory contains green fluid-filled stasis tubes containing what are most likely clones of Raidriar (kept for rebirth).
The door to the laboratory contains three locks. After a Deathless King is killed, one lock is opened. When Kuero, Gortoel, and Ealoseum are all killed, the door is unlocked and the player may proceed.
Enemy Spawns[]
Inside the laboratory, Zero Mech and Archarin are battled in sequence. These are considered the final battles of the game, leading to the game's true ending.
Trivia[]
- Whether you enter the atrium through the gate at the end of the bridge or the patio, you're seemingly brought through the same door.
- In IB3, the Temple of Lantimor appears greatly damaged since its last appearance in IB1.
- Siris canonically entered the temple through the courtyard.












































































